Become a Legendary Spirit and embody the FILD powers of Forest, Ice, Lava and Desert as you command your Monster armies. Grab territory from your enemies wherever you can, but betrayal is always a risk! These Renegade Monsters will be quick to turn on you. You’ll need all your cunning to ensure their loyalty and emerge victorious in this territory conquest board game.
Play against FILD Spirits from all over the world on a range of challenging maps. Climb the FILD rankings and show off your awesome territory conquest skills. Win Gold and XP by completing quests and be crowned the champion of special FILD events and competitions.
FILD: Renegade Monsters is a Risk-like board game for 1-4 players which is super-easy to learn, but incredibly hard to put down! Play for free today.
Zombies are brainless corpses reanimated by a crazed scientist in an experiment gone horribly wrong!
Skeletons are soldiers from an ancient battle who refused to give up fighting, so put them to good use!
Vampires are immortal creatures of the night with a vulnerability to sunlight or a stake through the heart.
Werewolves are cursed to transform into beasts every full moon and use their sharp teeth and vicious claws in battle.
Oni are gigantic, ogre-like creatures from Japan. They carry large iron clubs and are extremely strong.
Cyclops are strong, stubborn and brutish one-eyed creatures. You don't want to make them angry.
Martians are alien invaders from outer space who use superior technology to dominate the battlefield.
Phantoms are deceased souls with unfinished business, here to frighten your enemies into submission.
FILD is a turn-based, Risk-style territory conquest board game. Your goal is to score a higher number of points than your opponent. Points are earned through territory conquest. Bigger territories are made up of a higher number of fields and are worth more points than small territories.
Each player chooses a FILD Spirit – Forest, Ice, Lava or Desert – and uses that Spirit power to command their Renegade Monsters to go out and grab land.
Players each receive six Monsters at the start of the game and take it in turns to use Monsters to grab empty territories on the map. If a territory turns to your Spirit color, it is under your control.You grab territory from your opponent by placing a Monster of a certain family next to one or more Monsters of the same family which are currently under the control of your opponent. Your Renegade Monsters are only truly loyal to their own families, and will switch sides when a new one joins them!
Each time you place a Monster and grab land, you’ll receive a random new Monster in your hand. If you keep track of what Monsters have already been played, you can sometimes figure out what Monsters your opponent might have! It's down to you to decide whether to take a risk and grab land, or play it safe and secure your territory.
Conquest of territories passes back and forth between players, as your points rise and fall in this turn-based board game, until all of the empty fields are conquered. Then it’s game over, and time to see which FILD Spirit won!
Check out the Points guide to see how much different sizes of territory are worth. Remember, you can always replay the FILD: Renegade Monsters Tutorial and use Training mode to practice your territory conquest skills!
If you have general comments or questions, please send an email to firstname.lastname@example.org.